Let’s take a look at the Anko Library. The Beyonce of Kotlin Android libraries. Don’t judge me, it’s my opinion lol.
The Anko library is an android library written and maintained by JetBrains. Anko helps you work faster and smarter when building android apps.
From what I gathered, that’s how the name Anko
came about.
Anko has four parts:
- Anko Commons
- Anko Layouts
- Anko SQLite
- Anko Coroutines
To add the dependency for Anko to your project, simply go to your project level build.gradle
 file and add this:
buildscript{ ... ext.anko_version = '0.10.8' // this new line repositories{ ... } dependencies{ ... } }
You should add the latest stable Anko version to your project. At the time this article was written, the latest was 0.10.8
.
After this, go to the app level build.gradle
to add the Anko dependency.
...
dependencies{
implementation "org.jetbrains.anko:anko:$anko_version"
}
If you do not want the whole library, you can install the modules you need
... dependencies{ // Anko commons implementation "org.jetbrains.anko:anko-commons:$anko_version" // Snackbars implementation "org.jetbrains.anko:anko-design:$anko_version" // Anko sqlite implementation "org.jetbrains.anko:anko-sqlite:$anko_version" // Anko Coroutines implementation "org.jetbrains.anko:anko-coroutines:$anko_version" // Anko Layouts implementation "org.jetbrains.anko:anko-sdk25:$anko_version" implementation "org.jetbrains.anko:anko-appcompat-v7:$anko_version" // Coroutine listeners for Anko Layouts implementation "org.jetbrains.anko:anko-sdk25-coroutines:$anko_version" implementation "org.jetbrains.anko:anko-appcompat-v7-coroutines:$anko_version" }
Anko Commons
Anko commons is a lightweight library that contains a lot of helpers for the Android SDK.
Anko commons contains helpers for intents, dialogs & toasts, logging, resources & dimensions.
Anko Commons for Intents
Anko Commons can be used for explicit or implicit intents.
With the regular Kotlin android code, you can move from one activity to another (e.g. SecondActivity) by doing:
val intent = Intent(this, SecondActivity::class.java) startActivity(intent)
With Anko, it’s done this way:
startActivity<SecondActivity>()
That’s it!
You can also pass some data while launching intents.
// Anko version startActivity<SecondActivity>("firstname" to "Nenne", "surname" to "Nwodo")
// Normal Kotlin version val intent = Intent(this, SecondActivity::class.java) intent.putExtra("firstname", "Nenne") intent.putExtra("surname", "Nwodo") startActivity(intent)
Anko reduced four lines to one line.
Let’s also try to open a link in an external browser. Using the default Kotlin code, we would have three lines
val intent = Intent(Intent.ACTION_VIEW) intent.data = Uri.parse("https://adoranwodo.com") startActivity(intent)
Let’s call on the Anko magician to transform this. We would now have:
browse("https://adoranwodo.com")
Anko has other wrappers for Intents and I would list them below. These methods return boolean values. If the intent was sent, true
is returned and false
is returned otherwise:
If you want to make a call, you can simply call:
makeCall(number)
If you want to send a text:
sendSMS(number, [text]) // [text] is optional
If you would like to share text:
share(text, [subject]) // [subject] is optional
If you would like to send an email:
email(email, [subject], [text]) // [subject] and [text] are optional
Anko Commons for Dialogs & Toasts
As we have established when talking about intents, Anko makes code shorter and more readable. When using the default syntax, we can launch toast messages like this:
Toast.makeText(this, "Hello!", Toast.LENGTH_SHORT).show()
With Anko however, we can launch the same message like this.
toast("Hello!")
Anko also has a longToast()
method if we want the duration of the toast message to be longer.
Similarly, if we want to show a snackbar using Anko, all we have to do is
view.snackbar("Hello!")
Showing alerts using Anko Commons
Using the AlertDialog in Android can get messy when you have to call setTitle()
, setMessage()
, create()
 etc.
By default, creating an alert dialog can be done using the syntax below:
val alertdialog = AlertDialog.Builder(this) alertdialog.setTitle("Hello") alertdialog.setMessage("Welcome to this section, would you like to continue?") alertdialog.setPositiveButton("Ok"){ _, _ -> Toast.makeText(this, "Thanks for clicking yes.", Toast.LENGTH_SHORT).show() } alertdialog.setNegativeButton("Cancel"){ _, _ -> Toast.makeText(this, "We are sad you clicked no.", Toast.LENGTH_SHORT).show() } alertdialog.create().show() // The frustrating part. If you forget this, your dialog won't show
However, Anko made it easier for us by giving us the power to do this:
alert("Welcome to this section, would you like to continue?", "Hello"){ yesButton{ toast("Thanks for clicking yes.") } noButton{ toast("We are sad you clicked no.") } }.show()
The Anko version seems cleaner to me đ¤ˇđźââď¸.
Conclusion
This could go on, but I’d like to finish up Anko Commons in the next article so that this is a lot easier to read.
In the next article, we would cover logging, resources & dimensions. See you there!
super explanation